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Game Development Sr (VR Beginner)

In this bootcamp, Galileo students will create VR projects from scratch, while being introduced to the Unity Game Engine.
By Kristen Montesano - Educator

 


In this bootcamp, Galileo students will create VR projects from scratch, while being introduced to the Unity Game Engine. Students will set up the Unity environment for development on the Oculus Quest and will create a VR world with interactable games/objects which they can test out on their VR headsets.

Goal

This bootcamp serves as an introduction to developing in the world of VR, it will include a limited amount of coding, though some coding in C# will be involved.

About the Facilitator:

Kristen Montesano is the Director of Tech Education for Galileo and has been teaching STEAM skills for more than 3 years in various self-directed learning environments, summer camps, and makerspaces. She enjoys playing and creating games as well as making 3D animations in her spare time and is always exploring new technologies. Kristen has a B.S. in Child Learning and Development and believes that the most important feature of any course is that the students leave feeling accomplished and inspired to explore the topic more on their own.

Glenn Kachmar is the VR Club facilitator for Galileo and is passionate about virtual reality and emerging technologies. Glenn has been teaching coding and game design to primary and intermediate students for ten years and is looking forward to helping students create new worlds and games in virtual reality with Unity.

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