Entrepreneurship for kids and teens
Would you like to make your own money? If you have a business already would you like to expand it to other markets, pivot or even scale its reach? Each student will come up with their own business idea and sell it for money.
Presentation skills are important to communicate more effectively so that the message is broadcasted meaningfully in the mind of people and target readers/audience/viewers and customers. This nanodegree will give the students a platform to practice their presentations and teach them to use both their online and physical environments
Introduction to Virology
Virology is the study of viruses. A helpful discipline in the world of Biotech. This nanodegree will help students discover why viruses are so different from other organisms and how by studying them we could learn how to develop vaccines and control future outbreaks.
3D modeling is a useful skill to learn if you are interested in having your creations printed in 3D, designing video games, animating and so much more. It is just as much a creative art skill as it is a technology one! In this nanodegree, students learned what 3D Modeling and 3D Printing are used for, and how to use Tinkercad (a web-based program for 3D modeling) to create 3-Dimensional designs.
Life is about concessions. People think negotiation is a business trait, but it’s simply part of our everyday lives. Being a good negotiator helps to improve relationships with everyone. In this Nanodegree, we help students experiment with several tools and techniques (e.g. tactical empathy, mirroring, etc.) that may help win arguments and be effective negotiators in the long run.
Introduction to Programming with Scratch
Coding is one of the most on-demand skills across industries. In Introduction to Programming with SCRATCH, students had the chance to collaborate, communicate, solve problems and use critical thinking skills to complete different activities. Using the SCRATCH website students explored the community, created their own projects, and gave helpful and appropriate feedback to their peers.
The food innovation nanodegree will help students understand the past, present and especially the future of food. We will review food traditions, which technologies out there can change the way we eat (e.g. using virtual reality), new ways to make sure foods are already in place (e.g. 3D printed food) and how we can be co-creators in designing the future products we always wanted (using creative problem solving).